WARNING: The development of this widget by me is OVER. Some parts of it or the whole widget may be broken. I cannot remove my widgets, broken or not, once they are uploaded thanks to awesome Opera Software policy ("No, you can't delete your own widgets"). So there you go.
Also from now on my code and graphics in this widget is released into public domain.
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SimAquarium is an aquarium simulation game - you can buy and sell fish, aquarium sceneries (plants, rocks etc), lighting and other things for your aquarium!
You can feed your fish, play with them and do much more. To earn money you have to breed and sell fish - there is 28 different species with different characteristics, some of the fishes are very rare. With more money you can buy bigger and prettier fishes, more impressive aquarium decorations and better lighting. But the most expensive animal you can buy is not a fish - it's a dolphin!
The game doesn't need a lot of attention - you can run this game in the background and do something else in the same time (it is possible to reduce the number of frames per second to save processor and you can minimize the widget). The widget file takes about 1.5 MB. I would be greateful for any comments about the game balance, speed etc. of the new version!!!
Oh, by the way: you can even take the photos of your aquarium! To take a photo, simply press the photo camera button. If you like your aquarium, you can post the photos here
I'm playing this widget game for a long time. One inconvenient thing in interface is Fish list. I can identify species only by names. But when I scroll down the list I miss the row I've looked at. I propose to add counter for rows in list that helps player identify his species. To add counter just put these rules into 'viewStatistics.css' file:
edit the "aquarium.js" with notepad found under: Cocuments and SettingsYourUserIDocal settingsapplication datasimaquariumjs change the money ammount here:
this.resetmoney = function() { money = 999000; document.getelementbyid( "statusmoney" ).innerhtml = parseint( money ); } save it, start a new game.
arrr..why this widget doesn't work=( i clicked that middle button and than selected new game...but nothing..T_T for me it's the same problem as for KenStarne and Jumoo... and try to advise sometheing more usefull another time...))
I propose to add counter for rows in list that helps player identify his species.
To add counter just put these rules into 'viewStatistics.css' file:
.fishTableSpeciesName:before {
content: counter(fishListItem) ". ";
counter-increment: fishListItem;
}
By knowgod , # Nov 23, 2010 1:54:46 PM
Fodder that would be better, if were not lose of view the tank when we're in the menus.
By standbybcn , # Nov 2, 2010 9:24:55 AM
This one is running too much for me.. kills my productivity
Mike
By cmscritic , # Oct 1, 2010 12:42:16 PM
By silonno , # Aug 31, 2010 10:23:43 PM
By adagioinb , # Aug 22, 2010 4:28:29 PM
edit the "aquarium.js" with notepad found under:
C
change the money ammount here:
this.resetmoney = function() {
money = 999000;
document.getelementbyid( "statusmoney" ).innerhtml = parseint( money );
}
save it, start a new game.
By jengablocks , # Aug 12, 2010 7:44:17 PM
By qqwfnet , # Aug 4, 2010 11:02:05 AM
I need to hear sounds to prevent fighting
By vazhavandan , # Jul 24, 2010 3:27:35 AM
One question though... where the hell are the photo's saved to when you take a picture?
By kvdleij , # Jul 5, 2010 2:02:17 PM
By Jurgi , # Jun 19, 2010 10:33:34 PM
By jerirac , # Jun 6, 2010 10:26:19 AM
By karmansky , # Jun 2, 2010 6:38:14 PM
By Maxi14ym , # May 23, 2010 9:56:18 AM
By Beamo45 , # May 23, 2010 7:18:55 AM
By nov1442 , # May 12, 2010 4:39:59 AM
By smestad1 , # Mar 28, 2010 10:36:01 PM
By bhuiyarhat , # Mar 26, 2010 9:25:00 AM
Есле делать нефига, то сайдёт...
By dimirs , # Mar 24, 2010 9:38:42 PM
By Popovech , # Mar 23, 2010 10:46:51 AM
By MiyaMeow , # Mar 13, 2010 2:21:03 PM