All this talk about difficulty seeing where the block is falling, bah, bishbosh! It takes a while to get used to seeing where it will land but then it's easy.
Very great idea! I'm really fascinated about this game.
I wonder if you mind copying this game-idea into a flash game? I have to do a flash project for school and I first thought about transfering the boardgame SIXMIX.
But I think it one would be nice having this in flash. Would you mind contacting me? Regards!
This is so impressive! I'm not sure if folks realize this (or perhaps I'm just late to the party) But this is widget is using the new CANVAS tag to write the blocks to the screen. This is a way to paint any kind of 2d element (boxes, images, etc.) via javascript. The fact that you can do it in the widget engine as well - and with 3d and transparency is seriously cool!
I wonder if this widget works on the mobile browser. If so - this is a new way to create games for mobile devices...
Concerning the second thought you can think of this rule: every red pixel being closest to the viewer has got a blue pixel as a reference being separated in the greatest x-distance. Every pixel being at greatest z-distance from the viewer has got a reference being separated in the same x-distance as the one above except that the colors are switched.
@ tema_fr: There will be a new scoring system soon, I am still deciding the exact formula.
@ porneL: I will fix it, thankyou.
@ qualbeen: There will be both local and internet high scores in the next version.
@ whkoh: Yes, this was entirely my idea.
@ fluidum, Those two ideas are very interesting and have great potential, unfortunately the blocks do not exist in ordinary 3d geometry so creating two separate perspectives would require alot of changes, I will see what I can do.
@ Eatcarpet: I may make this into an executable one day but nothing is in the works at the moment.
Having played it two suggestions: Create 3d-models out of it and use them to create a live-stereogram. So the perspective remains but the stones are only seen when you relax your eyes to get the impression of the pattern´s depth.
Second: take it as it is now and add an anaglyph functionality for red-blue without any other colors.
Excuse me ,but holy shittttt its amazing bro , some months ago i was developing a tetris for a final project and i saw that it wasnt easy but seeing this kind of tetris is the next generation, something from outerspace, really really congratulations!!
by the way, why did you call it "Torus"? it really doesn't have the aspect of a torus.
By padule , # Jun 23, 2006 5:48:56 PM
By hob-goblin , # Jun 23, 2006 3:05:01 AM
Good work, keep it up.
By zomg , # Jun 22, 2006 6:07:19 PM
By philomath , # Jun 22, 2006 4:10:44 PM
I wonder if you mind copying this game-idea into a flash game? I have to do a flash project for school and I first thought about transfering the boardgame SIXMIX.
But I think it one would be nice having this in flash. Would you mind contacting me? Regards!
By Samoth , # Jun 22, 2006 10:12:33 AM
By jarkendia , # Jun 22, 2006 2:15:17 AM
By technohindu , # Jun 22, 2006 12:19:50 AM
I wonder if this widget works on the mobile browser. If so - this is a new way to create games for mobile devices...
By whisperstorm , # Jun 21, 2006 7:48:00 PM
By miagoff , # Jun 21, 2006 2:10:25 PM
By Shokuji , # Jun 21, 2006 8:06:19 AM
By pitredbeard , # Jun 21, 2006 8:05:35 AM
good work!
By matukoi , # Jun 21, 2006 4:33:19 AM
By SoftNoise , # Jun 20, 2006 10:45:22 PM
By fluidum , # Jun 20, 2006 6:51:16 PM
@ porneL: I will fix it, thankyou.
@ qualbeen: There will be both local and internet high scores in the next version.
@ whkoh: Yes, this was entirely my idea.
@ fluidum, Those two ideas are very interesting and have great potential, unfortunately the blocks do not exist in ordinary 3d geometry so creating two separate perspectives would require alot of changes, I will see what I can do.
@ Eatcarpet: I may make this into an executable one day but nothing is in the works at the moment.
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Thankyou everybody for playing Torus!
By Benjamin Joffe , # Jun 20, 2006 1:38:44 PM
By Eatcarpet , # Jun 20, 2006 11:32:22 AM
By fluidum , # Jun 20, 2006 1:52:40 AM
Second: take it as it is now and add an anaglyph functionality for red-blue without any other colors.
By fluidum , # Jun 20, 2006 1:46:20 AM
By zombi16 , # Jun 18, 2006 11:22:34 PM
By Brunell , # Jun 14, 2006 7:06:29 AM