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Widgets » Torus

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Torus V1.1 Oct 13, 2007 5:43:27 PM

Circular tetris, complete a ring to clear the row.

Circular tetris, complete a ring to clear the row.

Many additions in this new version including high score tables, customizable appearance, shadow (or ghost) pieces and more.


Comments 96 posts

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I had to close this and keep it closed so I can get stuff done at work. You have a knack for great widgets! Keep up the awesome work!

By pitredbeard, # Jun 21, 2006 8:05:35 AM

Coooooooool!!!!!
good work!

By matukoi, # Jun 21, 2006 4:33:19 AM

And why is this a widget and not a standalone app? There is no reason whatsoever to require opera to be running to be able to play tetris.

By SoftNoise, # Jun 20, 2006 10:45:22 PM

Concerning the second thought you can think of this rule: every red pixel being closest to the viewer has got a blue pixel as a reference being separated in the greatest x-distance. Every pixel being at greatest z-distance from the viewer has got a reference being separated in the same x-distance as the one above except that the colors are switched.

By fluidum, # Jun 20, 2006 6:51:16 PM

@ tema_fr: There will be a new scoring system soon, I am still deciding the exact formula.

@ porneL: I will fix it, thankyou.

@ qualbeen: There will be both local and internet high scores in the next version.

@ whkoh: Yes, this was entirely my idea.

@ fluidum, Those two ideas are very interesting and have great potential, unfortunately the blocks do not exist in ordinary 3d geometry so creating two separate perspectives would require alot of changes, I will see what I can do.

@ Eatcarpet: I may make this into an executable one day but nothing is in the works at the moment.

-----

Thankyou everybody for playing Torus!

By Benjamin Joffe, # Jun 20, 2006 1:38:44 PM

Woaah, this is very cool. Have you thought about making a normal version of this? :smile:

By Eatcarpet, # Jun 20, 2006 11:32:22 AM

I forgot: I like it.

By fluidum, # Jun 20, 2006 1:52:40 AM

Having played it two suggestions: Create 3d-models out of it and use them to create a live-stereogram. So the perspective remains but the stones are only seen when you relax your eyes to get the impression of the pattern´s depth.

Second: take it as it is now and add an anaglyph functionality for red-blue without any other colors.

By fluidum, # Jun 20, 2006 1:46:20 AM

thanks its good

By zombi16, # Jun 18, 2006 11:22:34 PM

Excuse me ,but holy shittttt its amazing bro , some months ago i was developing a tetris for a final project and i saw that it wasnt easy but seeing this kind of tetris is the next generation, something from outerspace, really really congratulations!!

By Brunell, # Jun 14, 2006 7:06:29 AM

in one word : ADICTIVE

nice job man :smile:

just can't wait for a highscore list (local or internet...doesn't matter)

keep up thee good work

By danmana, # Jun 7, 2006 9:18:29 PM

Amazing, you came up with this idea yourself?

Very fun! :smile:

By whkoh, # Jun 7, 2006 0:22:46 AM

i love this game :D
and the bug i talked about in linux: it was just temporarly. i don't get it any more.. (and im pretty sure that this widget are not to blame for the bug)

what about some highscores?
local on computer, or on internet? that would be cool!

By qualbeen, # Jun 5, 2006 2:24:25 PM

Amazing! And very addicting too.

By joshas, # Jun 4, 2006 1:00:43 PM

I also have the same problem as qualbeen... Using Mandriva distro/KDE, same Opera build

Nice twist on the game!

By paulcet, # Jun 3, 2006 3:53:51 AM

super! thank you!

By Dima64, # Jun 2, 2006 4:10:45 PM

yay good work!

By KristianP, # May 31, 2006 10:58:40 PM

Holy skunk!

By velmu, # May 31, 2006 1:04:58 PM

Love it!

By kaylinq, # May 31, 2006 3:51:51 AM

Very addictive and great looking, thanks.

By d.i.z., # May 30, 2006 11:07:03 PM

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