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Widgets » Torus

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Torus V1.1 Oct 13, 2007 5:43:27 PM

Circular tetris, complete a ring to clear the row.

Circular tetris, complete a ring to clear the row.

Many additions in this new version including high score tables, customizable appearance, shadow (or ghost) pieces and more.


Comments 104 posts

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It does gradually get faster.

By Benjamin Joffe, # Aug 19, 2006 7:15:07 AM

This games a lot of fun, but it gets boring after a while. So you should make it so it gradually gets faster to add more excitement.

By SKYRPG, # Aug 18, 2006 2:16:00 PM

Пркольный тетрис

By Real RooF, # Aug 15, 2006 1:49:26 AM

great! :up:

By aleksanteri, # Aug 4, 2006 7:21:05 PM

best tetris ever!!!!!

By anTONIos, # Jul 26, 2006 10:10:23 PM

INSANLY BRILLIANT!! THANKS!! Cant wait for the next version.

By Fused0ne, # Jul 26, 2006 8:32:41 PM

I love you.

By faro0, # Jul 22, 2006 5:39:12 AM

After half an hour of playing and a record of 55 rows cleared (not to mention the accompanying hand cramp), I must say you've started quite a lovely game!


The suggestions I can think of right now:

1) Zoom level. Preferrably a button on the torus base, being able to make this widget larger would definitely be a plus!

2) Support for plug n' play USB controllers, if possible. =D

3) Ability to reverse the torus' turning direction. (A great option to add to your proposed button-config menu! =)

4) User-adjustable transparency level and color (and textures/skins, if possible) for each individual type of tetrimino.

5) Something 3D in the vertical column of empty space (and the option to turn it on/off, maybe it's vertical position too). The score would go great there (especially in 3D, maybe turning with the torus). So would a logo. Hmm, if you could make an animated picture appear there, a hologram coming from the torus would look great.

6) Mapping pause to a key in addition to the cute paw button on the torus.

7) Options to change what buttons/score/etc. appear on the torus, and where, including removing them all.

8) Ability to choose where the score appears. Even if it's

By Ejrech, # Jul 15, 2006 0:50:45 AM

Don't you want to write this game in Java for mobile phones? It will be very popular

By Elegorod, # Jul 13, 2006 10:07:36 AM

This widget is extremely well built, and has a great 3D effect. I've spent quite a lot of time on this widget, and it is the only game widget I have that I still play. I would, however, like to be able to see the top of the board, symbolized by a ring or something so I know how far I have left.

By Xavier Oddmon, # Jul 5, 2006 2:51:55 AM

Great....couldn't you have just sold me crack or something only very very addicting. But seriously - lovely widget.

By Imagicka, # Jun 30, 2006 3:24:47 PM

I just want to say:

WOW!
I'm curious how you invented the code, an made an easy 2d to a superb 3d idea..

GREAT!
(waiting for your next version!

By mieleman, # Jun 28, 2006 9:21:11 PM

Purely addictive as the dos 16-bit version we had. Yipppeeeeee!!! I have got adicted.. Had my boss expel me for playing during lunch hour.

Thanks for the game though... Also can we not make it standalone??? PLEASE!!!

By snroyvskp, # Jun 28, 2006 11:23:20 AM

Absolutely superb.

By Fredd100, # Jun 28, 2006 1:48:47 AM

what a cool game !!

By bjoonkim, # Jun 26, 2006 4:12:33 AM

好好玩!
干得不错!
加油!

By zizibo, # Jun 25, 2006 7:44:07 AM

Brilliant!!i didn`t even get one row but i`m going play this again!!

By nforce1, # Jun 24, 2006 11:20:47 PM

Well, technically each row is a torroid, but in a topological sense they each are a torus. I think we can agree that the topology of the board is the main revolutionary thing here right?

By Benjamin Joffe, # Jun 24, 2006 7:03:28 AM

veryyy nice!
by the way, why did you call it "Torus"? it really doesn't have the aspect of a torus.

By padule, # Jun 23, 2006 5:48:56 PM

Superb.

By hob-goblin, # Jun 23, 2006 3:05:01 AM

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